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vear
August 14th, 2005, 14:50
JObotZ
http://www.action-inside.com/images/jobotz/jobotz-banner1.jpg
Welcome to the world of brand new bots for Joint Operations. You all know them from before, they were the fellows just standing there waiting to be shot. No match for any serious player. Well, that should change. It’s not a shame to be shot by a bot, if its one of the JObotZ!

JObotZ will play TKOTH or AAS and one time, they will bring COOP play to a brand new level. The JObotZ program is designed to be safe to run on servers, and no need to run them on the clients. It works with dedicated and serve & play mode also.

This program was started by me, to bring the community what other games have; opposition to play with, when there isn’t any around; that a few players can have more company, to make big battles even bigger, and to give mappers new possibilities in controlling NPC’s.

This program was fun to start making, hard work to get it here where is now, and I’ll need some help to finish. Mappers are to think about, what great bot-battles are there to tell? Will the players play major role in them? Will the players be squad-leaders commanding squads of bots?

You will find that using this program is easy. The mapper has to set-up bots in his map, run a small utility, then get into game, and teach the bots where they should go. It’s nothing verbal; it’s just taking a walk across your map, to all the important places in it. The program will calculate the rest. No serious need to learn new mapping skills.

Some technical features: Path-finding based on A* algorithm , which serves well lots of today’s games
Tracking of player actions and learning from them
AI behaviors: TKOTH; holding the PSP, finding hidden players in the zone; AAS; defending the PSP, finding invading players; spread out, attacking enemy PSP
Following basic player orders; following player, guarding area
Automatically loading/saving collected information at map change (no manual intervention needed)
Java program for easy expansion

As I said this is a work in progress. You will like what it has to offer now, but it isn’t complete yet.

There are lots of bugs and limitations: As a first release, it has many bugs of which I haven’t thought of
Bots cannot capture PSP's, and don’t respawn at these points either, they don’t count into TKOTH zone time
They don’t use vehicles or emplaced weapons
More bugs and limitations…
Things planned: Vehicles and emplaced weapons
More AI behavior options
More control to the map-maker; scripting scenarios; controlling AI behaviors; possibly an editing tool for that
Air and sea vehicles

Most of you will love this program, but there are some of you, who’s help is wanted too!

Feel free to post on this new forum, exchange ideas, and discuss features.

I’d like to hear from you. Not just because I’d like to see here people interested in this program, but of a more basic reason. I have to set some priorities on the upcoming features. All I can not do, and even if help arrives, some things must be left for later.

I can tell you, with that limited set of possibilities available to the program to mod Joint Operations, there could be limitless new features!

I’d like to get feedback from map-makers also. What would you need to start making great maps for JObotZ?

I hope we start here something that will be fun to see develop and evolve.

Greets,
VeaR

Demonchild-J4F
August 22nd, 2005, 13:01
please can i be told where to download this thing to start testing / making maps.

cheers in advance

DC-J4F

----------EDIT-------------------------
Please ignore post. searched a bit and found what i was lookin for :D
----------END EDIT-----------------------------

:tumbup:

Atomic
August 22nd, 2005, 15:21
please can i be told where to download this thing to start testing / making maps.

cheers in advance

DC-J4F

----------EDIT-------------------------
Please ignore post. searched a bit and found what i was lookin for :D
----------END EDIT-----------------------------

:tumbup:
Your a beta tester so you will see the JObotZ beta forums, and in there you will find the downloads and extra information.
But as you said, you allready have found the forums.

Crazy Frog
August 23rd, 2005, 19:48
Your a beta tester so you will see the JObotZ beta forums, and in there you will find the downloads and extra information.
But as you said, you allready have found the forums.


I would like to test it to! It would be a fun thing to try!

Atomic
August 24th, 2005, 12:50
I would like to test it to! It would be a fun thing to try!
Just as a tester or as a mapper aswell?
And do you got JO and do you play it online?

cableson
August 29th, 2005, 14:00
Hey,

if it still has a go after this latest 1.6 update, then i will go have a try to make maps for it, i love the coop thing, play jo/esc online have made maps for it tk and as.
(as i did for dflw/dftfd/dfbhd/ts)

You can find me on www.freakygames.com * www.falloutteam.com
and i drop by here now and then.

vear
August 29th, 2005, 16:46
It's a go alright. :)
Get in touch with atomic.

cableson
August 31st, 2005, 14:03
i did, but a few days ago.....

Gog
September 3rd, 2005, 01:01
cant wait for jobots too come

Silent
October 20th, 2005, 20:43
id like to beta test ..... i dont play online and version is like 1.0

i got lots of expierience with bots from the battlefields id like to help

this game has alot of potential... sucks when u cant play online tho

Atomic
October 23rd, 2005, 13:45
id like to beta test ..... i dont play online and version is like 1.0

i got lots of expierience with bots from the battlefields id like to help

this game has alot of potential... sucks when u cant play online tho
You've been added to the JObotZ beta test team.
Please head over to the JObotZ beta test forums and read the important forum threads.

Good luck and we're waiting for feedback.

mawu12000
October 24th, 2005, 04:03
Im also interested in testing and eventually crating maps with jo Botz. I play online but it always missed some Bot Support for Jo. So it would be great to try this out! Thx in Advance

Atomic
October 24th, 2005, 12:57
Im also interested in testing and eventually crating maps with jo Botz. I play online but it always missed some Bot Support for Jo. So it would be great to try this out! Thx in Advance
Added you to the JObotZ beta test team, check it out and give feedback.

MykelJ
November 5th, 2005, 03:02
This sounds great!, I've been dabbeling with nile for awhile (hey, that
rhymed) LOL, and I also play online every day for about 4-5 hours. I am
in a squad (White Knights), my handle is Gee. Anyway, I'd love to help
you out any way that I can, beta tester, map maker, I don't know code
though, sorry. Let me know,

Thankz, MykelJ

GO JOBotz!

EndPin
November 9th, 2005, 11:22
could you set me up to test them please? I want to try them with the reality mod and on a couple of my maps.

Johny
November 14th, 2005, 10:56
Any link to downlaod those great souning JOBotz? I could definitely use them in my LAN AAS games with a half a dozen friends...

ToW-Angel
January 2nd, 2006, 12:59
I'm curious as to the status of it? I'm definitely interested since I'm a Co-Op Queen! LOL

TurbX
January 11th, 2006, 11:09
Can we not get a updat how is goning and if it gone be för download?

Johny
January 11th, 2006, 13:23
I'm still interested!

Atomic
January 11th, 2006, 15:02
Talking with the master right now.

TurbX
January 28th, 2006, 00:49
Talking with the master right now.

...long talk you dude´s have...
:) :)

Johny
February 1st, 2006, 10:16
Is this project alive or dead?

Atomic
February 1st, 2006, 11:16
Still alive.

Offroader[MC]
February 3rd, 2006, 00:06
any news on a release yet for the public?

GWL-Merlins Lai
March 28th, 2006, 16:14
hi just wondering how we go about using the jbotz program for joe maps we at gwl-squad have some experience with map development for a while now and had made some interesting maps in our time we would like to incorporate the use of the jbotz program if possible as it gives the game that extra edge how do we go about getting this program if possible
many thanxs for your time